Have you ever lost a project file? Been unable to find the most recent version of a document? Suffered hard drive failure or had your laptop stolen? Been unable to open old files? Been told your data management plan wasn’t detailed enough? Forgotten which file was which? Even small research projects can generate enough data and digital material to become confusing and vulnerable to loss. Start your next project (or class) out with a plan to keep your project organized and your data safe, from inception until you are ready to share, reuse, or revisit the project whether next month or years from now. This workshop will provide strategies and insights for managing your data for effective collaboration, to meet funder requirements, or to preserve it for reuse or sharing in the future. Part of the MSU Digital Humanities Workshop series, this introductory workshop is open to anyone – students, faculty, staff, the public – from any disciplinary background.
DR. LAWRENCE BARON
PROFESSOR EMERITUS, SAN DIEGO STATE UNIVERSITY
FORMER NASATIR CHAIR OF MODERN JEWISH HISTORY AND DIRECTOR OF THE JEWISH STUDIES PROGRAM
As the Holocaust increasingly has been incorporated into public education, feature films, often based on juvenile Holocaust fiction or classic children’s novels are being made. This lecture looks at this trend starting with Disney’s The Devil in Vienna through The Boy in Striped Pajamas.
Twine is a powerful yet accessible tool for creating text-based games and interactive fictions that has many potentials for classrooms of all kinds. Twine has been used to create notable games such as the award-winning, controversial Depression Quest, and has been a platform for marginalized game developers to create and share their own stories. This workshop will introduce how Twine can be used to empower student voices in a similar way, and how Twine can model digital rhetorics, narratives, concepts, and theories for the Digital Humanities classroom and beyond. By the end of the workshop, participants will know how to create their own Twine games, and how Twine can contribute to their own projects.
This semester, there will be two social events for Grad students interested in Digital Humanities. These socials are open to any grad student, regardless of discipline! There will be sandwiches, soda, and dessert provided, so stop by!
Thursday, March 1, 5:00-7:00pm
Monday, April 9, 5:00-7:00pm
The location is being confirmed.